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New BF3 Server R21 Patch

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New BF3 Server R21 Patch

Post by [M|C] Slammer on 19/4/2012, 09:34

The latest game server update has completed internal QA, and has been sent out to all the RSP companies. They are doing small-scale testing of it during the evening.

If no problems are reported by the RSPs, then the companies will gradually roll it out over the next few days, starting at 10:00 UTC on Thursday Apr 19th.

This update is addressing some gameplay bugs that have been reported since the latest big client+server update. Also, there are some minor improvements to the RCON interface.

The master servers will remain available; Battlelog will remain available.

Changelist
* Fixed AA missiles not doing damage to vehicles moving at very high speeds
* Fixed TV Missile doing much more damage than it should (it is no longer a 1-hit kill)
* Tweaked tank armor strength
* MAV elevatoring fix, round 2; proning on the MAV will now disable it
* RCON admin.say command can send to individual players
* A few invalid map+gamemode combinations in maplist.txt could crash the server on startup; these combinations are now rejected instead
* RCON vars.serverDescription was not returning anything in R20 if the string was not set; this has been changed to return “” instead
* RCON player.onChat now reports the target player subset

The server administrator manual can be found here: http://static.cdn.ea.com/dice/u/f/bfbc2/tmp/BF3_PC_Server_R21_933688_Docs_ServerAdministrator.zip [static.cdn.ea.com]

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Hottest places in hell are reserved for those who in the time of crisis remain neutral - Dante
Jeben ti fažol od isusovih rebara odma ranije ujutro u utorak mater ti jeben čitersku gorit češ u paklu zajedno sa potomcima. - 7emper_fi

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Re: New BF3 Server R21 Patch

Post by MadTom on 19/4/2012, 09:54

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Re: New BF3 Server R21 Patch

Post by Dr_Furyo on 19/4/2012, 10:15

* Fixed TV Missile doing much more damage than it should (it is no longer a 1-hit kill)


Great...
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Re: New BF3 Server R21 Patch

Post by MadTom on 19/4/2012, 10:18

Koliko sam ja shvatio, oni nisu bili povećavali Damage od TV-missile-a nego su smanjili armor na vozilima pa je zbog toga TV missile postao one hit kill.

E sad, ako smanje damage TV-a i povećaju armor na vozilima (a tako piše), onda bi se moglo desiti da 2 TV-a neće biti dovoljna za razbiti tenk.
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Re: New BF3 Server R21 Patch

Post by Dr_Furyo on 19/4/2012, 10:21

pa upravo to,smanjuju jačinu TV-a a povećavaju jačinu vozila
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Re: New BF3 Server R21 Patch

Post by MadTom on 20/4/2012, 13:53

Super, sada je potrebno 3 pogotka sa TV missile-om na tenk koji ima Reactive Armor, samo za Disable:
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Re: New BF3 Server R21 Patch

Post by Dr_Furyo on 20/4/2012, 18:53

da,baš smo jučer komentirali ja i semper o tome.
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Re: New BF3 Server R21 Patch

Post by MadTom on 10/5/2012, 12:37

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Re: New BF3 Server R21 Patch

Post by [M|C] Slammer on 10/5/2012, 12:43

Kao i da ga neće biti Tomo...

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Jeben ti fažol od isusovih rebara odma ranije ujutro u utorak mater ti jeben čitersku gorit češ u paklu zajedno sa potomcima. - 7emper_fi

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Re: New BF3 Server R21 Patch

Post by MadTom on 10/5/2012, 12:49

Ma samo si nabijam post count ovdje Wink

Ma, htio sam dodati jednostavno da bude negdje zabilježeno, s obzirom na minimalne promjene ionako nema smisla novu temu otvarati za to.
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Re: New BF3 Server R21 Patch

Post by [M|C] Slammer on 10/5/2012, 13:00

Apsolutno se slažem. I za patch i za post count Wink

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Jeben ti fažol od isusovih rebara odma ranije ujutro u utorak mater ti jeben čitersku gorit češ u paklu zajedno sa potomcima. - 7emper_fi

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Re: New BF3 Server R21 Patch

Post by MadTom on 24/5/2012, 10:44

Evo, ide i server R23 update:
http://battlelog.battlefield.com/bf3/forum/threadview/2832654625040995433/

Glavna stvar, izgleda da zatvaraju jednu rupu kojom se flood-anjem moglo rušiti server(e).
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Re: New BF3 Server R21 Patch

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